My group and I were playing tonight and got bogged down in some armed combat. It came to my attnetion, that when damage levels got to "Wounded"/ "Incapacitated"/ and "Near Death", we were confused regarding effects.
I know (and verified) the TN penalties associated with these Wound Status states (-5,-7,-9 respectively), but I can't seem to find any other associated penalities or events. in either the PG or NG. Specifically, when we used ICON/LUG rules a long time ago, when someone reached "Incapacitated" they would be out for 2-12 minutes (and couldn't perform an action until after waking up and having First Aid rendered to them).
Am I missing a reference in eith PG or NG for these wound effects (aside from the TN penalties)? Or did the CODA rules simplify things by simply increasing the penalities. I'm fine either way, its just bugging me because I don't think I missed anything.
I guess when you take away phasers (usually set to stun, and when not, they are at settings 9+) from players, these things happen
Thanks in advance.