Weariness in combat
I have been reading your posts on Weariness tests in combat. Here are my thoughts, take 'em or leave 'em:
For large scale battles, where one turn equals ten minutes, the core book's rule is okay.
For small, one on one battles, what my players call "skirmishes", try basing your weariness checks on the individual's Stamina. For example, an Elf with a Stamina modifier of 4 would make a Weariness check every 4 rounds, a Hobbit with a Stamina of 2 would make one every 2 rounds, etc. The idea being that someone with more stamina would tire out less quickly.
For the first check, the TN is 5, for the second, TN10, and so on, increasing the TN by 5 every time.
Last edited by dustin; 02-05-2004 at 12:11 PM.
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