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Thread: Coda Adventures from Decipher finally on the way !!!!

  1. #46
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    Originally posted by Capt Daniel Hunter
    Great piece of work guys. I'll enjoy adapting this to my campaign.
    Conisdering the adventure was originally written for the Intrepid-class USS Blackthorne, that should (hopefully) be a fairly simple adaptation...
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    "Doug, at the keyboard, his fingers bleeding" (with thanks to Moriarti)

    In D&D3E, Abyssal is not the language of evil vacuum cleaners.

  2. #47
    I'd say there's only one possible flaw with the adventure.

    It mentions pregenerated characters in the back, but gives the impression that they are possible PCs, not the main NPCs.

    That's the only problem.

  3. #48
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    Originally posted by Doug Burke
    Conisdering the adventure was originally written for the Intrepid-class USS Blackthorne, that should (hopefully) be a fairly simple adaptation...
    Very true I am setting it post Dominion War though.

    "You can't take a picture of this; it's already gone." -Nate Fisher, Six Feet Under.

  4. #49
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    Originally posted by Mitchell
    I'd say there's only one possible flaw with the adventure.

    It mentions pregenerated characters in the back, but gives the impression that they are possible PCs, not the main NPCs.

    That's the only problem.
    Well, for the conventions, we provided the full command staff of the Blacklthorne (all that weren't PCs from my game at the time, of course, though those were replaced with new characters) to be used as PCs by the demo players. Unfortunately, these were not included in the actual text of the adventure...
    Former Decipher RPG Net Rep

    "Doug, at the keyboard, his fingers bleeding" (with thanks to Moriarti)

    In D&D3E, Abyssal is not the language of evil vacuum cleaners.

  5. #50
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    Originally posted by Capt Daniel Hunter
    Very true I am setting it post Dominion War though.
    Simplicity itself. Just push the date back as needed and have the mission be a normal survey of the Styx Rift, even removing the Task Force from the adventure, if you want to.

    (Although, thinking back on it, one of my most subtle connections/inside references with the shows was included in the Task Force...)
    Former Decipher RPG Net Rep

    "Doug, at the keyboard, his fingers bleeding" (with thanks to Moriarti)

    In D&D3E, Abyssal is not the language of evil vacuum cleaners.

  6. #51
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    Actually, the Intrepid will be heading up a small survey fleet. So it works fine.

    "You can't take a picture of this; it's already gone." -Nate Fisher, Six Feet Under.

  7. #52
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    I have a demo to ran at the end of April. the demo must not exceed four hours plays.

    Can this adventure be played in that time ? if not, what kind of change I have to made for that ?
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  8. #53
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    Originally posted by faenril
    I have a demo to ran at the end of April. the demo must not exceed four hours plays.

    Can this adventure be played in that time ? if not, what kind of change I have to made for that ?
    Yes. In fact, that's the kind of demo it was used for previously.
    Former Decipher RPG Net Rep

    "Doug, at the keyboard, his fingers bleeding" (with thanks to Moriarti)

    In D&D3E, Abyssal is not the language of evil vacuum cleaners.

  9. #54
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    Originally posted by Capt Daniel Hunter
    Actually, the Intrepid will be heading up a small survey fleet. So it works fine.
    Coolness! I hope you guys enjoy it.
    Former Decipher RPG Net Rep

    "Doug, at the keyboard, his fingers bleeding" (with thanks to Moriarti)

    In D&D3E, Abyssal is not the language of evil vacuum cleaners.

  10. #55
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    I have no doubt we will.

    "You can't take a picture of this; it's already gone." -Nate Fisher, Six Feet Under.

  11. #56
    Originally posted by Doug Burke
    Well, for the conventions, we provided the full command staff of the Blacklthorne (all that weren't PCs from my game at the time, of course, though those were replaced with new characters) to be used as PCs by the demo players. Unfortunately, these were not included in the actual text of the adventure...
    It have also seen a reference to a map or graphic of illustration of some sort.

    Doug, is there any chance you could post the PCs and illustrations here?

  12. #57
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    Originally posted by MightyCthulhu
    It have also seen a reference to a map or graphic of illustration of some sort.

    Doug, is there any chance you could post the PCs and illustrations here?
    I'll see what i can do, MC.
    Former Decipher RPG Net Rep

    "Doug, at the keyboard, his fingers bleeding" (with thanks to Moriarti)

    In D&D3E, Abyssal is not the language of evil vacuum cleaners.

  13. #58
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    So, to reassure everyone that they mean business, they publish an incomplete e-document... That's not too reassuring, is it?

    While the sample PCs aren't of any real use to me (CODA characters don't back-convert to ICON all that well), the maps would be handy.

  14. #59
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    The maps were never included with the adventure; they're not necessary to run.

    The maps were used in Doug's private game only. Cut Decipher some slack.
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  15. #60
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    Originally posted by Owen E Oulton
    the maps would be handy.
    What Don said. And, to be honest, there were only two maps. One of the Rift and one showing the patrol routes taken by the various ships of the task force.

    In fact, here are the maps. They're not much, really, just a handy aid when running the adventure in my own game (more of a "pointer slapping the projection" kind of thing than naything else).

    I'll see if I can get the sample charatcers typed up in a presentable format any time soon...
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    Former Decipher RPG Net Rep

    "Doug, at the keyboard, his fingers bleeding" (with thanks to Moriarti)

    In D&D3E, Abyssal is not the language of evil vacuum cleaners.

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