Combat skills
I noticed a strange thing with combat skills as I was looking at the core book. All the combat skills are grouped by weapon types, and all are modified by Nimbleness. So, aside from making things easier to follow, why is it that they are described as separate meta-skills? While I ordinarily wouldn't think twice about it, what struck me as strange was how you needed two separate skills to be able to use a spear as both a melee and ranged weapon. Would a more streamlined method be to group weapons by type and leave it at that?
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