Klingon D’tai Class Battleship from STTNG episode "The Defector"
The specs are over at DITL http://www.ditl.org/ship-page.php?Cl...i&ListID=Ships
I thought that this vessel was ripe for a design and had an hour of free time between lawyers. So I sat and made the ship. Here is the D’tai Battleship designed with the ratings from DITL in mind. It is still a pretty large and powerful warship even though it had some weaknesses here and there.
Class and Type: D’tai Class Battleship
Commissioning Date: 2363 (12 built in total. 12 have been lost in all)
Hull Systems
Size: 8
Length: 654 meters
Beams: 552 meters
Height: 120 meters
Decks: 24
Mass: 5,280,000 metric tons
SUs Available: 2000 - 3250
SUs Used: 3017
Hull Outer <32>
Hull Inner <32>
Resistance Outer Hull: 10 <12>
Resistance Inner Hull: 10 <12>
Ablative Armor: 500 <100>
Structural Integrity field [1 power/10 Protection/round]
Main: Class 4 (Protection 70/110) <29>
Backup: Class 4 (Protection 35) <15>
Backup: Class 4 (Protection 35) <15>
PERSONNEL SYSTEMS
Crew/Passengers/Evac: 1200/500/9000
Crew Quarters 1700
Barracks: Houses 1200 crewmembers <20>
Spartan: 300 <15>
Basic: 150 <15>
Expanded: 50 <10>
Luxury: 1 <1>
Unusual: 1 <1>
Environmental Systems
Basic Life Support [12 Power/round] <32>
Reserve Life Support [6 Power/round] <16>
Emergency Life Support (48 emergency shelters) <16>
Gravity [4 Power/round] <8>
Consumable: two years worth <16>
Food Replicators [8 Power/round] <8>
Industrial Replicators
Type: network of small Replicators [2 Power/round] <8>
Type: two Large unit [2 Power/replicator/round] <6>
Medical Facilities: 6 (+1) [6 Power/round] <30>
Recreation Facilities: 8 (one main holodecks; two personal holodecks; four large mess halls; 4 gyms; 4 combat practice areas) [16 Power/round] <64>
Personal Transport: Turbolifts, Jefferies tubes [1 Power/round] <24>
Fire Suppression System [1 Power/round when active] <8>
Cargo hold: 300,000 cubic meters <9>
Locations:
Escape Pods <12>
Number: 220
Capacity: 8 persons per pod
Propulsion Systems
Warp Drive Nacelles: 6A <90>
Speed: 6/8/8.8 [1 Power/.2 warp speed]
Uprating: package one to standard and cruise (+1) <4>
Downgrading: package one to maximum warp (-1) <-1>
PIS: Type G (10 hours of Maximum warp) <14>
Special configuration: Embedded nacelles <24>
Impulse Engine Type: four Class 4B (.65c/.85c) [6/8 Power/round] <23 x 4 = 92>
Location:
Reaction Control System (.025c) [2 Power/ round when in use] <8>
Power Systems
Warp Engine Type: Two Class 6/K (generates 330 Power/round) <73 x 2 = 146>
Locations:
Impulse Engine[s]: four Class 4B (generate 38 power/engine/round)
Auxiliary Power: 4 reactors (generate 5 Power/reactor/round) <12>
Emergency Power: Type E (generates 45 Power/round) <45>
EPS: Standard Power flow, +250 Power transfer/round <55>
Standard Usable Power: 812
Operations systems
Bridge: <44>
Computers
Core: [5 Power/round] <16>
Core: [5 Power/round] <16>
Uprating Class Alpha (+1) [1 power/round] <4>
ODN <24>
Navigational Deflector [5 Power/round] <32>
Range: 10/20,000/50,000/150,000
Accuracy: 5/6/8/11
Location:
Sensor Systems
Long-range Sensors [5 Power/round] <39>
Range Package: Type 7 (Accuracy 3/4/7/10)
High Resolution: 5 Light-year (.5/.6-1.0/1.1-3.8/3.9-5.0)
Low Resolution: 15 light-years (1/1.1-4.0/4.1-12.0/12.1-15)
Strength Package: Class 8 (Strength 8)
Gain Package: Class Beta (+2)
Coverage: Standard
Lateral Sensor [5 Power/round] <19>
Strength Package: Class 8 (Strength 8)
Gain Package: Class Beta (+2)
Coverage: Standard
Navigational Sensor [5 Power/round] <18>
Strength Package: Class 8 (Strength 8)
Gain Package: Class Beta (+2)
Probes: 100 <10>
Sensor Skill: 4
Flight Control Systems
Autopilot: Shipboard systems (flight control) 2, Coordination 2 [1 Power/round in use] <8>
Navigational Computer
Main: Class 2 (+1) [1 Power/round] <2>
Backups: 2 <1>
Inertial Damping Field
Main <96>
Strength: 9 [3 Power/round]
Number: 6
Backup <24>
Strength: 6 [2 Power/round]
Number: 6
Attitude Control [2 Power/round] <2>
Communications Systems
Type: Class 8 [2 Power/round] <21>
Strength: 8
Security: -4 (Class Gamma Uprating)
Basic Uprating: Class Alpha (+1)
Emergency Communications: Yes [2 Power/round] <1>
Tractor Beams
Emitter: Class Delta [3 Power/Strength used/round] <12>
Accuracy: 4/5/7/10
Lactation: Aft Ventral
Emitter: Class Delta [3 Power/Strength used/round] <12>
Accuracy: 4/5/7/10
Lactation: Forward Ventral
Emitter: Class Alpha [3 Power/Strength used/round] <3 x 2 = 6>
Accuracy 5/6/8/11
Location: Hanger bay
Type: Personnel [5 Power/use]<16 x 4 = 64>
Pads: 6
Emitter/Receiver Array: Personnel Type 6 (40,000 km range)
Energizing/Transition coils: Class G (Strength 7)
Number and Locations: two forward section, two in engineering section
Type: Emergency [5 Power/use] <16 x 3 = 48>
Pads: 20
Emitter/Receiver Array: Emergency Type 3 (40,000 km range)
Energizing/Transition coils: Class H (Strength 8)
Number and Locations: two forward section, one in engineering section
Type: Cargo [4 Power/use] <12 x4 = 48>
Pads: 400 kg
Emitter/Receiver Array: Cargo Type 3 (40,000 km range)
Energizing/Transition Coils: Class G (Strength 7)
Number and location: Two forward, two engineering hull
Cloaking Device: Class 8 [40 Power/class/round] <31>
Security Systems Rating: 4 <16>
Anti-Intruder System: Yes [1 Power/round] <7>
Internal Force Fields [1 Power/3 Strength] <7>
Science Systems Rating 2 (+1) [2 Power/round] <17>
Specialized Systems: none
Laboratories: 8 <2>
Tactical Systems
Two mark 16 pulse disruptors <52 x 2 = 104>
Type Equal to a type 12 disruptor
Damage: 250 [25 Power]
Number of Emitters: (up to 5 shots per round)
Targeting Systems: Class Beta (Accuracy 4/5/7/10)
Range: 10/30,000/100,000/300,000
Location: port and starboard wing tips
Firing arc: 180 degrees forward
Firing Modes: Standard, pulse
Ten Mark 12 disruptor cannon <43 x 10 = 430>
Type Equal to a type 9 disruptor
Damage: 200 [20 Power]
Number of Emitters: (up to 3 shots per round)
Targeting Systems: Class Beta (Accuracy 4/5/7/10)
Range: 10/30,000/100,000/300,000
Location: equally space across the hull and wings (five dorsal and five ventral)
Firing arc: 400 degrees
Firing Modes: Standard, pulse
Four Standard Photon Torpedo Launcher <16 x 4 = 64>
Standard Load: Type II Photon Torpedo (200 damage)
Spread: 6
Range: 15/300,000/1,000,000/3,500,000
Targeting Systems: Class Beta (Accuracy 4/5/7/10)
Power: [20 + 5 per torpedo fired]
Location: two forward, two aft
Firing Arc: forward and aft but are self guided
Torpedoes carried: 400 <40>
TA/T/TS: Class Beta [1 Power/round] <9>
Strength: 8
Bonus: +1
Weapon Skill: 4
Shields (Forward, Aft, Port, Starboard) <95x 4 = 380>
Shield Generator: Class 5 (protection 960) [96 Power/shield/round]
Shield grid: Type C (50% increase to 1440 Protection)
Subspace field Distortion Amplifiers: Class Eta (Threshold 320)
Recharging System: Class 1 (45 seconds)
Backup Shield Generators: 4 (1 per shield) <8>
Auto-Destruct System <8>
Auxiliary Spacecraft systems
Shuttlebay(s): Capacity for 100 Size worth of ships <200>
Standard Complement: 50 shuttlecraft
Location(s): two hangers one Aft ventral and one aft dorsal