I was just thinking about something inspired by The Price of Freedom. I was thinking that since Starships can have renown like characters, why couldn't they also have advantages and disadvantages as well. The idea I have is have a base point cost based on Size and then modify this cost with various Ads and Disads. Here's some possible ideas. [list=1][*]Make a vessel easier or harder to hit by adjusting its size for targeting purposes.[*]A Hanger Queen that's less reliable (suitable for prototypes)[*]A weak spot where a hit could do more damage, like the Jem'Hadar Attack Ship.[/list=1] These are just some possible ideas. So what does everyone think? Good, bad, etc.?