StarGate Aurora-class Battleship
The Aurora-class battleship was a series of Lantean battleships used during their war with the Wraith. The Atlantis expedition first encountered this class of ships in the form of the Aurora, and only four have been encountered since the fall of the Lantean's, excluding those built by the Asuran's. The Lantean name for this class of ship has never been revealed. However, Replicator Keller called them Aurora-class as well though she may have been using this name as it was the one the Organic Asuran copies of the team knew. Built by the Lantean's during their war with the Wraith, the Aurora-class is considered to be among the most advanced class of warships ever created, with only the Asgard-modified Daedalus-class seen to rival the power of at least older variants. It is unknown how an Ori warship or the Asgard O'Neill-class ship would fare against one of these vessels, but at peak capacity just one of them is more than a match for an entire fleet of Wraith Hive ships or Goa'uld Ha'tak's.
There are at least 3 variations of the Aurora-class design:
The Aurora variant is the largest seen, but little is known about it's defensive capabilities. (detailed in this build)
The Orion variant was much smaller than the Aurora. It did not have a Control chair on the bridge.
The Traveler's Aurora-class was almost identical to the Orion in exterior appearance, but the bridge was larger and had a Control chair in the center.
This build is the last version of the Aurora-class launched just before the fall of the Lantean's to the Wraith, there have been examples of these vessels being found still operational (or quiescent or in Mothballs).
Aurora-class Warship
(Heavy Warship)
Size Class 14
Length 3500 m
Beam 1500 m
Height 875 m
Mass 14 million mt
Decks 88
SU available [6500] 12350 (I considered this vessel to be equivalent to a 30th century Federation Technology)
SU used 9355
Hull outer/inner <112>
Resistance outer [429] <30>
Resistance inner 29 <30>
*reinforced bulkheads (class III) <224>
*Hull armour plating (naquadah/neutronium/trinium alloy) <280>
equivalent to dense monotanium hull armour
*ship regeneration (5su/rnd) <700>
*sensor reflecting hull <42>
hull is impenetrable by all but Atlantean sensors.
*atmo/planetfall capability <28>
*aquatic hull <56> [pwr 14/rnd when in use]
*buoyant hull <14>
SIF main class 12-ex 150 (195)/225 (293)<60>
SIF B'up 75 (98) <30>
SIF B'up 75 (98) <30>
Crew/pass/evac [1] 390/500/1950
*highly automated, vessel is capable of being operated by a single individual (via the Control Chair)
Officers 117 enlisted 273
*computer automation <280>
Quarters
Expanded 400 (1-2 berth, 400-800) <80>
*each Expanded quarters, open plan with 3 rooms, large living room, bed room and rest room, mist shower, personal holographic viewer/computer terminal and a luxury large bed, Matter re-sequencer terminal. Old style kitchenette integrated into the living room.
Luxury 200 (1 berth, 200) <200>
*each Luxury quarters is open plan with 4 rooms, large living room divided into two rooms [living room and dinning room], bedroom, and rest room. Each quarters is fully customizable, and ergonomically adaptable. Each is set up as single occupancy as standard. Mist shower, personal holographic viewer/computer terminal and a luxury large bed, Matter re-sequencer terminal. Old style kitchenette integrated into the dinning room.
*notes on mist showers, The showers aboard all Aurora's were originally developed for Destiny and were designed not to use water, but rather an unknown substance that sprays like mist against the body, and beads up.
Basic LS (caters for 4000) <56>
Reserve LS 2 networks (primary and secondary) <56>
Emergency LS (84 emergency shelters) <28>
*highly efficient life support system that produces absolutely no waste.
Gravity (primary and secondary gravity grids )<28>
Consumables (10 years worth) <210>
*despite the vessel being fitted with a Matter Re-sequencer network Lantean practice is to carry large stores of fresh produce (all stored in Stasis bays, ensuring freshness, though this does require power [14 pwr/rnd to maintain food storage facilities])
Matter Resequencer, network of small terminals <28>
large pads (10) <30>
*these vessels are capable of large scale manufacture, equivalent to a star base.
*Matter Resequencer is capable of reproducing most organic and inorganic substances, though there are exceptions such as naquadah, neutronium, and some other exotic matter types.
Medical bay (13) +5 EMK 3 <80>
cmo 5/6 per 4/3
*900 stasis pods (occupant is placed in stasis, metabolic rate is slowed to 1 year aging/200 years past, occupant linked to a neural network allowing them to interact in a Virtual World with other pod occupants) <90> The stasis pods are housed in a series of rooms next to the primary medical bay.
Triage center (attached to the main shuttle bay) (7) +2 EMK 3 <35>
personnel same as above
*extensive state-of-the-art medical facilities, designed to handle large quantities of sick and injured personnel.
Recreation (10+) <40>
Large/luxurious eating facilities with a large lounge integrated to expand facility, 3 large lounges, 8 small lounges
*Atrium (capable of being used as a botanical lab) <14>
*The atrium is primarily set up for recreation purposes, featuring flora and fauna from across the Pegasus Galaxy, though are also capable of limited scale flora production and act as botanical labs. This ability allows the crew to grow fresh produce which is utilized in the mess halls. The atrium's are a social hub for the crew, many enjoy time here 'getting back to nature'.
*Holo-emitters placed through out vessel <42>
(allows holographic images to be projected throughout the vessel, Lantean holograms are insubstantial, they are projected 3D images that cannot affect the physical world)
Jefferies tubes, Turbo lift network, transporter alcoves (spread throughout the ship, allows site-to-site transport) <56>
Fire suppression system <14>
Cargo hold 462,000 cubic meters <14>
*28 locations spread throughout vessel.
Escape pods (300) 8 berth <16>
Lantean Intergalactic HyperDrive (enhanced) <225>
6 ly/min (200pwr/rnd) capable of traversing 3.1536 million ly/year (utilizing ships standard power core)
(modeled on the Type V Co-axial warp drive)
*this Hyperdrive is still too slow when you look at StarGate wiki, see below
for more authentic Hyperspace travel times use the below version.
enhanced with a zpm 600ly/min (2500pwr/rnd) capable of traversing 3.456m ly/4 days
Impulse Engines (4 enhanced sublight engines) .75/.99c (each engine produces 96pwr, [384 pwr]) <220>
class gamma acceleration pk 100% <32>
RCS <14>
*The Aurora-class possesses the fastest sublight engines known to exist. Although they typically operated at speeds similar to those of Asgard and Tau'ri ships, they could be modified to travel at .999 the speed of light if the need would ever arise.
Power Core
(Heavy Liquid Naquadah/fusion power core) [2000 pwr/rnd] <440>
*ZPM interface cradle (allowing for one ZPM to be fitted) [+4200 pwr/rnd] <20>
EPS (std flow+ 1200pwr) <110>
(several Aurora-class had ZMP's fitted, boosting power levels significantly)
available power (normal) 2384
available power ZPM enhanced 6584
Bridge <70>
*Control Chair <14>
*AI processor (holo avatar) <14>
Auxiliary Control Room <42>
*Control Chair <14>
Computers (3 cores) Quantum +7 <168>
Class epsilon uprating <10>
*Hall of Records (Ancient database/download aperture) <14>
ODN <36>
Navigational deflector <70>
Auxiliary Nav Deflector <14>
Sensors
Long range type 12-ex
hr 12ly lr 30ly class 15 (15 str) delta gain +4 <138>
+15,000 substances/effects <45>
Lateral (4 ly range) class 15 (15 str) delta gain +4 <54>
+15,000 substances/effects <45>
Navigational class 15 (15 str) delta gain +4 <40>
Probes 100 <10>
Sensor skill 6
*neurogenic interface <14>
*most of the controls onboard require the Lantean gene [referred to as the ATA or Ancient Technology Activation] to activate, &/or require a mental component to interact with, though some control consoles/devices, once initialized by a person with the ATA gene can be used by anyone.
(around 10% of the current human population as of the early 21st century have the ATA gene naturally, some like General O'Neil and Col Shepard have a particularly strong manifestation of the ATA gene and have an affinity with ancient technology and can use Ancient technology almost to the same degree as the Ancient's themselves. Dr Becket's ATA gene therapy allows approximately 49% of those who don't possess the gene to gain it.)
Autopilot 4/3 <15>
Nav comp class 5 +4 <5>
Nav comp B'up +4 <5>
IDF main 7 <196>
IDF B'up 4 <28>
Attitude control <4>
Comms (class 16) 22 str sec-20 <56>
*Emergency comms <1>
*holocomms <1> (can project an interactive hologram up to 30ly)
*Long Range comms device/stones <1>
(note, comms are often routed through the Star Gate which allows close to real time comms over vast distances)
Transporter Rings Room <25>
*10 str, a ring platform can comfortably transport 6 personnel at a time. (or 2400kg's of equipment)
*can connect to any other Ring platform with in 40,000km range, or the rings can descend a short distance from a ship hovering above a planet's surface to the ground (no more then 1km.)
*Despite being obsolete all Aurora's are equipped with a single ring platform room.
Beam Transporter (10 arrays) <540>
50 pad 500,000km range 15 str, enhanced.
*this technology allows up to 500 people to be transported at a time (or up to 200mt)
*Lantean Beam Transporter's utilize arrays and are not arranged into "rooms" as such.
Astria Porta (Star Gate) [100pwr to open a wormhole, 50prw/rnd to maintain up to the 38 minute max] <50>
Pedestal DHD (dial home device)
Pegasus type, 38 minute maximum operation time, equipped with a Lantean Shield Iris, capable of dialing every Star Gate in the Galaxy (which ever galaxy the vessel happens to be in), standard range of 90,000ly (requires the power of at least one ZPM to make an intergalactic connection, as well as a 8 chevron address)
*Gate room is large and designed to allow a Puddle Jumper to enter/exit and maneuver around a bit as well allows access to the Star Gate (so the Puddle Jumpers have the ability to go through the Star Gate)
Security systems (5) <20>
cso 4/5 per 3/4 illegal activities nearly impossible
8 brigs
*anti-intruder system <14>
*mini drone swarm system <14>
*internal force fields <14>
Science systems (3) +2 <29>
20 labs <2>
*7 specialized labs <35>
Galactic Map Room, 6 unassigned (each specialized lab can be configured as required)
*while Aurora's are dedicated Warships, they are well equipped with extensive secondary systems allowing them to undergo a variety of missions.
Cloaking Device (class 12) <50>
*several Aurora-class were fitted with a sophisticated cloaking device which renders the vessel invisible and all but undetectable by other vessels.
*perfected cloaking device, drones can be fired while cloaked though shields cannot (either the cloak can be active or the shields)
TA/T/TS epsilon str11 +3 <18>
TA/T/TS B'up <18>
Weapon skill 6
Auto destruct <14>
Shuttle bay (90 size class worth) <180>
45 Puddle Jumpers
*3 bays (main bay houses 25 Puddle Jumpers, secondary bays 10 Jumpers each), main bay has direct access to the Gate room a single Puddle Jumper can egress to and from the Gate Room, allowing the Puddle Jumper to use the stargate.
Tactical Systems
Lantean Directed Energy Arrays (10) [111su] <1110>
Type 24 Dam 500 Pwr 50/sht 7sht/rnd
Acc 3/4/6/9 Arc 541+ degrees ACB jacketting (allows beam arrays to be fired while in Hyperspace)
Range 10/30,000/100,000/300,000km
*2 forward P&S prow (4 arrays total), P&S amidships, ventral and dorsal amidships, aft P&S sponson.
Drone Launchers (2 launch points) [114su] <228>
[per launcher 8 tubes, with 12 spread/tube]
Spread 96 Dam 200, ignores shields and hull/armour
Arc, self guided, though each Done can be controlled via their Host vessels Control Chair.
Acc 3/4/6/9 Pwr 160+2/drone launched
Range 15/250,000/800,000/2.5m km
*port and starboard fore quarter dorsal.
Magazine 10,000 Drones <500>
(.5su for 10) (Drones are capable of .9999c maximum speed, not capable of FTL, stratospheric)
Shields (metaphasic, regenerative) <1304>
protection 6000/9000
Threshold 1350
regenerates at 50/rnd
*powered by a ZPM most Aurora's run their shields at maximum (9000 protection) as standard
shield gen class 10
shield grid type c
dis amp class iota 450 threshold
regen class 4 50/rnd
B'up shields (4) <16>
*Lantean shield technology is extremely advanced, only the Asgard rival them (but not exceed them) in regard to shield technology. Lantean science developed Metaphasic shielding millions of years ago, as seen on Destiny. The Lantean shield has proven one of the few shield types that can successfully resist Drone penetration.
Anti-intruder system, mini drone swarm. The latest and one of the most effective anti intruder system developed by the Lantean's just before the fall. Only a few Aurora-class vessels were equipped with this system.
Mini-drones operate on the same basic principle as larger drones do. Mini-Drones are enveloped in a powerful energy shield which allows them to burrow through virtually anything, then perforate the target to destroy it (they have no capacity to detonate and rely on the trauma created by the Mini-Drone burrowing through the targets body's, and like their larger cousins are programmed to specifically target vital organs to maximize target damage). Mini-Drone are programmed to automatically deactivate if there is any chance of perforating the ship's hull or systems. They are controlled through the use of a neural interface connected to a hand scanner &/or through the Control Chair, both of which require the use of an additional key in the form of a pendant in order to operate it (usually only the Captain, First Officer and Chief of Security will have this special 'key'). Multiple drones will swarm any potential targets, then move on. This version of the technology has the ability to detect the Ancient Technology Activation gene, and will register any who have it as friendly. Though mini-drones behave in much the same manner as regular drones, they have unique behaviors due to their anti-personnel design. Mini-Drones are designed for defense rather than offense, and are specifically designed to safeguard Lantean ships and facilities from Wraith troops.
Last edited by WaveMan; 10-16-2018 at 12:32 AM.
AKA-Dean
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