As mentioned previously, here's Gildor.
Coments and advice welcome. Next up, Theodred (who I believe is not slated to appear in The Two Towers Sourcebook).
GILDOR INGLORION
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'I am Gildor,' answered their leader, the Elf who first hailed him. 'Gildor Inglorion of the House of Finrod. We are Exiles, and most of our kindred have long ago departed and we too are now only tarrying here a while, ere we return over the Great Sea.'
— The Fellowship of the Ring
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Race: Elf (Noldor)
Racial Abilities: Noldorin Lore (Lore[History]), The Art, Beast-skill, Comfort, Elven Form, Elven-sense, Elven-sleep, Farsightedness, Ghost-scorn, Lightfootedness, Swift Healing
Attributes: Bearing 13 (+3), Nimbleness 12 (+3)*, Perception 14 (+4)*, Strength 10 (+2), Vitality 9 (+1), Wits 12 (+3)
Reactions: Stamina +3, Swiftness +7, Willpower +5, Wisdom +8*
Orders: Captain, Loremaster, Minstrel, Warrior
Order Abilities: Air of Command, Deference, Gladden, Inspiring Performance, Leadership, Noble Mien, Spellcasting 3, Voice of Power, Vala Virtue
Advancements: 60
Spells: Calling, Enhance Food, Exclusion, Reading the Heart, Slumber
Skills: Acrobatics (Balance) +3, Armed Combat: Blades (Longsword) +9, Armed Combat: Polearm (Pikestaff) +4, Climb +3, Conceal (Hide Treasure) +2, Debate (Parley) +8, Healing (Treat Illness) +3, Inquire (Converse) +5, Insight +8, Inspire +9, Intimidate (Majesty) +5, Jump +2, Language: Quenya +7, Language: Silvan +5, Language: Sindarin +7, Language: Westron +6, Lore: Group (Wandering Companies) +6, Lore: History (Elves) +6, Lore: Race (Noldor) +5, Lore: Realm (Rhudar, Arnor) +5, Lore: Astrology +7 Observe (Hear, Sense Power, Spot) +11, Perform (Sing) +10, Persuade (Charm) +10, Ranged Combat: Bows (Longbow) +8, Ride (Horse) +2, Run +4, Search +6, Stealth (Surveill) +8, Survival (Forests) +3, Swim +2, Weather-sense +5
Edges: Allies (Elrond, Galadriel, Gandalf, Strider), Command 1, Eloquent, Fair, Foresighted, Honey-tongued 2, Honor's Insight, Keen-eyed, Night-eyed, Rank 1, Wise 2, Woodcrafty
Flaws: Duty (Wandering Companies), Fealty (Elrond)
Health: 10
Courage: 8
Renown: 20
Gear: Longsword, clothing, bow and quiver of arrows, lantern, dagger, lembas, flask of miruvor (see p96 of Fell Beasts & Wondrous Magic for details).
In the Novels
A Noldorin Elf of the House of Finarfin, Gildor Inglorion was born in the Second Age, and is a wise and powerful Elf of some renown. His is a great and noble lineage, and he counts among his kin the greatest of the Elf-heroes. He is a nephew to the Lady Galadriel, and as such, a cousin to her granddaughter Arwen Undómiel. Like Galadriel, Gildor is of the rare golden-haired Noldorin stock, and he radiates humor, wisdom, and confidence, his eyes bright and his voice high and clear. His name means "star-land" in Sindarin, and he is wise with the knowedge of the heavens. He was born in Middle-earth, and has not seen the light of Valinor. Gildor often journeys to the Elven towers atop the Tower Hills, to use the palantir there, gazing across the waters of the Great Sea to behold the Undying Land, a place he longs to go to. Though he would travel to the great Elf-land of Valinor, Gildor's duty is to his people, and he knows that he is not destined to leave Middle-earth for the rest of the Third Age.
As a leader of the Wandering Companies, Gildor frequently dwells in Rivendell with his folk, though they move throughout the lands of the North, vigilant against the Enemy. A close ally of Elrond, Glorfindel, and the northern Rangers, Gildor and his folk patrol the lands of Rhudaur, Arnor, and the Shire, and he is known to the mysterious woods-lord Iarwain Ben-adar (also called Tom Bombadil). A friend to the Shire, Gildor knows Bilbo Baggins well, having stopped in on the Hobbit to speak with him, and also appointed with overseeing the hobbit's safety, by Elrond and Gandalf. As Bilbo's friend, Gildor knows much of Frodo, and has seen the young hobbit from afar, though Frodo was unaware of this observation.
When Bilbo Baggins left the Shire on his 111st birthday, he encountered Gildor and his Wandering Company on the road east en route to Rivendell. Later, Gildor met Bilbo again in Rivendell. Years later, when Frodo, Sam, and Pippin traveled upon the same path, Gildor and his folk met them and sheltered the three young hobbits for the night, shielding them against the treacherous and vigilant of the Enemy. They spent the night speaking about the troubles of the world, and the news of the growing darkness, wars of Men, and the passing of the Elves. Though Gildor knew of Bilbo's whereabouts, and had a premonition of the importance of Frodo's burden, he would not speak of them, troubled as he was by the presence of the Enemy at the border of the Shire. If the Enemy were to capture the hobbits, it would not do for them to learn the location of the other Baggins. Thus, Gildor and he and his people continued their patrol of the area, letting the hobbits pass on their way, though he names Frodo "Elf-friend," and passes word along to all the Wandering Companies to look after them along their journey.
Throughout the War of the Ring, Gildor and his folk frequently returned to Rivendell, and helped defend the Elven realm against the blandishments of Sauron's forces, both subtle and overt. When the Ring was destroyed and the time come for the passing of the Elves from Middle-earth, Gildor journeyed with Elrond and his household to the Grey Havens, encountering Frodo and Sam near the Tower Hills.
And then, at the end of the Third Age, did Gildor Inglorion, High-elf of the House of Finarfin, pass across the Sea, with many of his kinsmen and fellows, accompanying the Lord Elrond and the Lady Galadriel; the wizard Gandalf the White; and the two bearers of the Ring of Power, the hobbits Bilbo and Frodo Baggins.
In the Game
In the later years of the Third Age, Gildor--as a captain of the Wandering Companies and an ally to Elrond, Galadriel, and Strider--might be found anywhere in Rhudaur, Arnor, or even the Shire itself, though he will likely only make himself known to those who interest him, or are clearly needing his aid. A doughty warrior, a wise counsel, and a gracious and intuitive host, Gildor will offer sanctuary with his folk to those who need it, and will not presume to influence the decisions of those he aids. Information and succor he will offer, however, and sanctuary against the forces of the Enemy.
*: Favored attribute or reaction.