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Thread: Pre-Made Adventures

  1. #1

    Pre-Made Adventures

    Where can i find more downloadable pre-made adventures? I already got the Decipher ones...

    Thanks alot!

  2. #2
    Join Date
    Aug 1999
    Location
    Ottawa, Ontario, Canada
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    3,490
    Depends on what you're looking for. There are some ICON adventures here on the main site, and over at Memory: ICON. Linden Dunham has some FASA adventures on his site at http://www.geocities.com/scensite/STRPG/strpg.htm

    Depending on what system you're using, you'll have to convert the NPCs, but a Trek adventure is a Trek adventure...

    Many other SF RPG adventures can be 'ported into Trek with only a bit of bending, folding,stapling and mild mutilation. B) I'm fond of dropping a Starfleet crew into the middle of a Traveller adventure and watch them try to handle a situation their training hasn't prepared them for.

  3. #3
    I'm mainly interested in finding adventures I can use with Deciphers Trek RPG. I am a complete newbie and don't have the knowledge or time to create my own.

    I appreciate your last post and will look at those.

    Thanks

  4. #4
    Join Date
    Aug 2004
    Location
    Swartz Creek, MI
    Posts
    889
    There are some at the RPG Archive, mostly Icon and few are systemless.

    You might want to check out the Beyond the Final Frontier fan ezine. I have not had a change to check it out yet to see what the content of the issue are, so I can not tell you if there are any adventures in them, but you might what to take a look.

    [moderator]I will move this to the Coda forum as you might get better response regarding any Coda adventures.[/moderator]
    Member, TrekRPGnet Development Team | OD&D Guild - The Guild for Original (Classic) D&D | FlintGamers |Free Web Hosting

  5. #5
    Join Date
    Nov 2002
    Location
    Cedar Rapids, IA
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    541
    There are a few adventures in the issues released so far. As for being a noob, read and re-read the Narrator's Guide about creating adventures and series. It by far has the best advice Ive come across in any game for this. There's nothing like trying it out for yourself to learn what works best and worst for you and your group.

    GOB
    Former Editor, The Hall of Fire, Beyond the Final Frontier
    http://www.geocities.com/gandalfofborg25/index.html

  6. #6
    Join Date
    Jul 2003
    Location
    Newcastle, England
    Posts
    3,462
    The differences between Icon and Coda arent sufficiently huge to overcome, the main differences would be the difficulty levels 3,6,9,12 etc instead of 5,10,15,20 etc, and some of the skill rolls. If you're not sure about any of the skills / difficulties etc, just ask us, and we can help convert them!

    There are a couple of adventures dotting arround here if I remember, there is the ghost story one set on the wrecked ship, but I can't remember the name.. very atmospheric though!

    I'm working on an adventure myself, but it's taking ages to write up and illustrate so no luck for you there yet
    Ta Muchly

  7. #7
    Join Date
    Dec 2001
    Location
    Hoboken, NJ
    Posts
    890
    I've already run a couple of Icon adventures for my Decipher Trek campaign & can say they're fairly easy to convert. For TN levels I just look to see whether it's an easy, moderate, difficult , challenging or nearly impossible test & then just assign the appropriate Coda number (5, 10, 15, 20, 25).

    It takes a little more time to convert the stats of NPCs. I have a LUG to Coda converstion document that was fan-created & works fairly well. Or one can use the basic stats for certain types of NPCs that are in the Narrator's Guide & modify them as appropriate.

    After you've run through the free adventures you find on the internet, you may want to consider getting some of the old LUGtrek adventure books which often can be found on Ebay. I like most of those adventures in terms of story, and as I said, it doesn't take too much time to convert to Coda stats.

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