What, can't this be a serious topic?
PAKLED
Attribute Modifiers: +1 Vitality, +1 Intelligence, -1 Agility, -2 Presence. They look stupid, but they are not. Robust complexion, which makes them less quick than the average.
Favored Professions: Starship engineer or Scientist. They have a natural technical affinity, and are able to grasp new technical concepts very fast.
Species Abilities:
Bonus Edge: Everyman; to the untrained eye, all Pakleds look the same.
Alibi: Despite their limited language skills, Pakleds are great in deceit and doublecrossing unexpecting victims. This also alerts them about possible dangers and treacherous activities. They get a +1 bonus to Savvy and a +2 to Influence (Fast-Talk)
Technological Affinity: Pakleds have a natural fondness for technical stuff, and are very apt to assemble and dissassemble, adapt, repair and work with technology, be it their own creation or a strange Romulan war surplus. When making Construct, Repair and Engineering skill tests, ignore all penalties resulting from inadequate equipment or technology compatibility.
Basic Linguistics: Pakleds have a genetic problem with their language brain area, which does not alow them to employ either advanced grammar or an extended lexicon. They suffer a -2 penalty to all Language skills and they can only achieve a maximum of 6 on any Language group skill.
Please, let me know what you think...