Must the canon characters be stronger than the PCs?
Hi all,
Browsing the Spock mixed species thread has revived some old question I keep wondering in my games and I'd greatly like to discuss it with fellow narrators.
I'm wondering about the canon characters capabilities versus the PCs. It's inevitable the players compare their characters to the canon ones ("I'm sure I'm a better tactician than Worf!"). And I'm wondering where to place them, because since we played for a loooong time, two of my players have very competent -and renowned- characters.
So what do you do in your campaigns? Are canon characters an unattainable ideal (so as to avoid high-power campaigns where nothing makes sense any longer) or do you just follow the rules and decide that if the PCs get stronger, then so be it (which I plan on doing)?
On a side note: in the NG, I ruled that the canon characters skills do not include the atttribute modifiers, but that it's just the skill levels. If you take the best bat'leth wielder in the quadrant, Worf, he is listed as having +10. If the modifier is already in, that makes only 8 levels - not much for me for Klingon traditional weapons, according to his level of expertise. I think it's more like he has 10 +2 +2 (specialty) = 14 when he uses the bat'leth. Unbeatable in duels - and that's what he is.